Check out the patch notes for the v17 Precursor Update here: http://maplestory2.nexon.net/en/news/article/53778/precursor-update-v17
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I can't play as long as you can (except weekend) because of work and school right after taking away up to 18 hours of my day, but could get +15/+15 weapons, with house buff 15%piercing, somewhere between 14-18% bossdmg, max phys pen on my thief. Leveling is a breeze right now. Hard dungeons easily done in 5-7minutes per run.
Took a guildie 7hours of FD grinding to get his weapon from +0 to +15, yes he got a lot of luck,still, what do you mean with "takes too much time"?
[Edit]: Since it caused some confusion. With the seven hours I mean the actual time of working for the weapon. Logging in, creating group, running FD until cap and doing something else or switching back to his main.
Didn't get a single Name Change Voucher. Even in the 40% or 20%. I did get a Skill Tab Voucher though. So how was the experience with you guys?
But for myself I got what I wanted. Skill tab voucher and more inventory space, both 60%
[Edit]: Well and stuff I didn't even need like the cupid's arrow name tag
RNG is made for cash grab in KMS2. There is no cash grab but why RNG is still here ?
So you will always have space to improve your gear.
It's annoying, I know it, you know it, everybody knows it, but if everything would have the same stats, the droprate would be much lower so people would complain about the amounts of time you need to find a single, let's say weapon. If the droprate is too high, you would be capped to fast.
RNG would be fine if we would get more ways to reroll it or a way to get your desired stats without being expensive AF.
Every legendary item I droped is worse than my epic, so it doesn't feel so legendary right now.