Check out the patch notes for the v20 Lovely Update here: http://maplestory2.nexon.net/en/news/article/55909/lovely-update-v20
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Heh so much for a lore rich story line then. Might just end up hitting the skip button the whole way if its not engaging.
This was actually the case for a number of players, myself included.
I doubt this is something that will be addressed in CBT 2 though, as revamping something like this would take a good amount of time.
But if World Quests and monsters do get adjusted so that the EXP rewards are viable, then you can get to level 50 without touching the storyline quests.
And miss out on stat/skill points in the proccess.
Not a single dungeon has party-puzzles in it. Remember in maplestory 1 how awesome all of the party quests are that require everyone in the team to be communicating to solve the puzzle? Ya, where'd those go. Dungeons in MS2 are only kill quests.
Hey go kill this stuff then press space bar on an object/npc. Then do it again until you reach the boss
There aren't any puzzles because, like many other things, they got "simplified".
Instead of leaving them as an optional shortcut (as seen in the vid below), the short JQ in this (the very 1st) dungeon got completely removed.
And this is the actual JQ: