Check out the patch notes for the v17 Precursor Update here: http://maplestory2.nexon.net/en/news/article/53778/precursor-update-v17
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Hi,and 10 others.
I own musicalnexus.net and as many of you know we are a music sharing site. We have been an official mabinogi fan site for years now and a lot of us from the site have also been playing the MapleStory 2. While most of us agree that the score sheets themselves are a ridiculous gold sink for no reason. The real thing that slows down composing is the fact that the tempo is separate per track instead of taken all at once from one track.
In Mabinogi we could set up all of our tempo changes in one track and then put the actual MML music in the other tracks, this made it easy to manage the tempo changes and it kept the entire song in sync. But you can also have tempo's spread out across tracks, and it still keeps all the tracks in sync.
I am attaching this poll to gather feedback on what other's think about this, and if they agree that MS2 should have global tempo's instead of per track tempo's. It would speed up composing time significantly in some cases if tempo's were global. Also, it would make almost all of the Mabinogi music compatible right away, instead of needing tempo edits.
Some of you may know me from my site https://musicalnexus.net for music sharing, We have also added a MS2 Templates section so I just wanted to make people aware of it. Users can submit to it if they like. Currently we list templates mainly borrowed from KR and China that were found publicly to get the site section going. All of them have been sourced back to their original websites so please put the pitch forks away.
If you see one of your designs posted there, there is a report button as well if you can provide proof of creation we can transfer the listing into your name or remove it from further view.
I am currently toying around with a game database as well (a la wowhead style database) but the Gamepedia Wiki already covers this pretty well so I will only release it if I can actually improve upon it.
I find it weird that some people in here are still arguing for 2 servers, when having regional channels is literally the same thing as 2 servers. When you are picking Server West or Server East you are connecting to a lobby server.
When you enter into the game into a channel that is another server, just in the east or west region Datacenter. Each channel itself is an individual server so the load is already separated between 20 servers, 40 if you include both west and east.
The ISP / Lag comment is unnecessary, because even if you have 1 lobby server (BigLeaf) but have 20 West Region Channels, and 20 East Region Channels the problem is still solved but there is no need for a potential server merge they might not bother doing. And no one is split, and you can socialize on any channel and do raids on your regional channel.
Wow neat, so I guess we can access the other server in those 2 channels.
I don't think that is their intention for this.
It's more to test how your connection is when they mix and match regional channels like this. I play East, and lag slightly on West. So now I can try the East channel in the West server to see if my connection is improved. If this works, then hopefully we will go back to 1 NA server in the future, but with West and East channels. Tis my dream for a non divided community lol.