Check out the patch notes for the v17 Precursor Update here: http://maplestory2.nexon.net/en/news/article/53778/precursor-update-v17
- Last Active
- September 9, 1991
- Twitter Name
- Personal Quote
- “I don’t see how he can ever finish, if he doesn’t begin.” ~ Alice in Wonderland
- Facebook Page
- About Me
- Fairly outgoing, can be a little mean at times. Hi c:
Hey @WifuPillo !
This topic has already been discussed previously on the forums not that long ago in the following thread: http://forums.maplestory2.nexon.net/discussion/36229/poll-meret-revive-pay2win/p1
If you'd like to know other people's opinion on the topic, please take a look at the thread mentioned above. As it's stated in Code of Conduct, you shouldn't create new topics about previously closed discussions, and it applies in this situation as well. I will be closing this thread before it spirals into an off-topic discussion once again. Please use the forum search option next time before creating a new topic.
the base reward for winning a mini-game is 4000
- is this 4,000 for the guild overall, or 4,000 x each player who was in the mini-game?
the base reward for a guild raid is 150
- is this 150 for the guild overall? or 150 x each player in the raid?
As for the guild raid values, those are definitely per member in the raid, not total. For the mini-game, it should follow the same pattern and state individual reward but I don't have a confirmation on this as I haven't personally tested it.
Mini-game refers to the guild vs guild mini-games that take place once a week in other regions, we did not have them during CBTs. Normal mini-games will not contribute to the guild.
Guild Raids are 10 man instances that can be accessed through guild interface. They all have a timer and weekly limit, we didn't have this interface during CBTs either.
PvP refers to guild vs guild PvP matches which we also did not have, I believe.
Hope that clarifies it a bit.