Check out the patch notes for the v20 Lovely Update here: http://maplestory2.nexon.net/en/news/article/55909/lovely-update-v20
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Compare this limit to other MMORPG"s in the market. FFXIV, WOW, GW2, and ESO for an example. Do any of those have a dungeon limit? Nope they do not. How successful are they? They are very successful. The thing is the in the West Dungeon limits just do not work. It is a poor game design to deter players to go play other content in the game. However, instead of this poor deterrence why not incentivize other game content? ? For an example, make pvp have a incentive. Make world bosses and field quests/mobs have incentive./ Therefore, players would go to that content on the game. Finally, how is a dungeon limit make things fair? I guess all of the other great MMORPG's are not fair then? Since they have no dungeon limit? In the end, dungeon limits is poor game design and that is why so many people are against it.