CM Kyrios explains the team's plans moving forward!
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Thendriks wrote: » The game would have to be reworked completely to solve this problem. Giving out relevant loot for world bosses alone would result in high peak times for these bosses and after that -> nothing. Just another 5 minute "I was the…
MareSEphemeral wrote: » They could also make world bosses actually worth doing. There's really no reason to do these bosses other than for fun or if you have a daily quest for it. Maybe add useful items like onyx crystals or spellstones/guardstone…
Shikto wrote: » nice, me and my wife lost 28eur by paying 200€ instead of 200$ -.- now imagine u buy cashshop currency for 1k€ instead of 1k$. 140€ down the drain it wont kill u, but its definitely unfortunate The thing is, sure it's €140 dow…
I think scaling down players is not inherently bad (Guild wars 2 is a game that does it right). The idea is that content should always be challenging. Maplestory 2 fails at this though. Because they don't scale down HP and Defense of players in the…
I believe assistants cut down on the prices of potions. Example: One of the drinks you can produce at higher tier that heal around 900 over 8 seconds costs roughly 1850 mesos per potion. While a white potion (instantly heal 800) costs roughly 430…