The Blue Corsair wrote: »
I feel like it's fair for dungeons to be required for progression. While it definitely has its flaws (such as struggling to find parties), this is a normal mechanic of many, many MMORPGs. Interacting with players is typically required as the curve of end-game hits, as you and -insert other characters here- must work together to beat terrible foes and reap the rewards!
It's valid to voice your opinions and they matter a ton; however what is more valuable is why you feel this way and what you would change if you could. Give support for your thoughts!