Check out the patch notes for the v17 Precursor Update here: http://maplestory2.nexon.net/en/news/article/53778/precursor-update-v17

"State of the Game Week 12" by LAMBCOOK

NXACuddlesNXACuddles
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edited 3:33PM January 10, 2019 in Team Blogs
Apologies for posting this late on the forums. This was already broadcasted on web and social last Saturday.

Dear Maplers,

Happy New Year! 2019 is just starting and this is our first round of news for January. We have Skybound Expansion Phase 2 lined up that we prepared and designed in conjunction with Phase 1 last December, and as promised I’ll be revealing some parts in detail here that I think many of you are curious about.

Skybound Expansion Phase 2

From Skybound Expansion Phase 1, you got the taste of new epic quests and faction missions from Sky Fortress. The story continues where it left off to conclude this saga of Sky Fortress, and the fight for Maple World against Infernog begins. You can learn more at the Skybound Expansion site!

Fortress Rumble

Before joining the fight with Infernog, you can also test your skills at Fortress Rumble! Fortress Rumble is a series of 1-player dungeons you can join after reaching “Trusted” reputation of each corresponding faction in Sky Fortress. Overcoming the challenges and clearing Fortress Rumble will give you precious fragments you can use to redeem Legendary gears, and if you manage to get high rank scores, you can earn Epic Accessories Bonus Value Re-rollers of varying types.

Narin’s Combat Simulator
  • Fortress Rumble
  • Requirement
    • Minimum Level: 50
    • Minimum Gear Score: 4,500
    • Militia Volunteer Trophy: Earned by reaching “Trusted” reputation with Green Hood
  • Weekly Clear Count: 1
  • Guaranteed Clear Rewards:
    • Selection Box for one of the following
      • Extreme Headgear/Gloves/Shoes Selection Box Fragment x12
      • Rage Headgear/Gloves/Shoes Selection Box Fragment x12
      • Panic Headgear/Gloves/Shoes Selection Box Fragment x12
    • Random one of the following
      • Absolute Earrings Fragment x4
      • Absolute Pendant Fragment x4
      • Absolute Ring Fragment x4
      • Absolute Cape Fragment x4
      • Absolute Belt Fragment x4
    • Gemstone & Gem Dust Box

Trial by Ordeal
  • Fortress Rumble
  • Requirement
    • Minimum Level: 50
    • Minimum Gear Score: 4,500
    • Militia Volunteer Trophy: Earned by reaching “Trusted” reputation with Lumiknights
  • Weekly Clear Count: 1
  • Guaranteed Clear Rewards:
    • Selection Box for one of the following
      • Extreme Headgear/Gloves/Shoes Selection Box Fragment x12
      • Rage Headgear/Gloves/Shoes Selection Box Fragment x12
      • Panic Headgear/Gloves/Shoes Selection Box Fragment x12
    • Random one of the following
      • Absolute Earrings Fragment x4
      • Absolute Pendant Fragment x4
      • Absolute Ring Fragment x4
      • Absolute Cape Fragment x4
      • Absolute Belt Fragment x4
    • Gemstone & Gem Dust Box

Close Quarters
  • Fortress Rumble
  • Requirement
    • Minimum Level: 50
    • Minimum Gear Score: 5,900
    • Dark Wind Operative Trophy: Earned by reaching “Trusted” reputation with Dark Wind
  • Weekly Clear Count: 1
  • Guaranteed Clear Rewards:
    • Selection Box for one of the following
      • Extreme Top/Bottoms Selection Box Fragment x12
      • Rage Top/Bottoms Selection Box Fragment x12
      • Panic Top/Bottoms Selection Box Fragment x12
    • Random one of the following
      • Absolute Earrings Fragment x4
      • Absolute Pendant Fragment x4
      • Absolute Ring Fragment x4
      • Absolute Cape Fragment x4
      • Absolute Belt Fragment x4
    • Gemstone & Gem Dust Box

Training Yard Tussle
  • Fortress Rumble
  • Requirement
    • Minimum Level: 50
    • Minimum Gear Score: 5,900
    • Royal Guard Cadet Trophy: Earned by reaching “Trusted” reputation with Royal Guard
  • Weekly Clear Count: 1
  • Guaranteed Clear Rewards:
    • Selection Box for one of the following
      • Extreme Top/Bottoms Selection Box Fragment x12
      • Rage Top/Bottoms Selection Box Fragment x12
      • Panic Top/Bottoms Selection Box Fragment x12
    • Random one of the following
      • Absolute Earrings Fragment x4
      • Absolute Pendant Fragment x4
      • Absolute Ring Fragment x4
      • Absolute Cape Fragment x4
      • Absolute Belt Fragment x4
    • Gemstone & Gem Dust Box

Duel on the Deck
  • Fortress Rumble
  • Requirement
    • Minimum Level: 50
    • Minimum Gear Score: 7,800
    • Alliance Soldier Trophy: Earned by reaching “Trusted” reputation with Maple Alliance
  • Weekly Clear Count: 1
  • Guaranteed Clear Rewards:
    • Selection Box for one of the following
      • Extreme Weapon Box Fragment x24
      • Rage Weapon Box Fragment x24
      • Panic Weapon Box Fragment x24
    • Random one of the following
      • Absolute Earrings Fragment x4
      • Absolute Pendant Fragment x4
      • Absolute Ring Fragment x4
      • Absolute Cape Fragment x4
      • Absolute Belt Fragment x4
    • Gemstone & Gem Dust Box


All Fortress Rumble dungeons also share the following weekly rank rewards:
  • Rank C
    • Red Star x3
    • Special Red Potion
  • Rank B
    • Red Star x5
    • Special Red Potion x2
  • Rank A
    • Red Star x7
    • Special Red Potion x3
  • Rank S
    • Epic Cape Bonus Value Re-roller (Lv.50)
    • Epic Belt Bonus Value Re-roller (Lv.50)
  • Rank S+
    • Epic Earrings Bonus Value Re-roller (Lv. 50)
    • Epic Necklace Bonus Value Re-roller (Lv. 50)
    • Epic Ring Bonus Value Re-roller (Lv. 50)

Wrath of Infernog

Infernog, the ancient immortal and the final boss of this chapter, will appear during the storyline and you will have a chance to fight it one-to-one. But the ultimate challenge will be reserved to those who dare to challenge him at the new Chaos Raid [Hard] Dungeon named Wrath of Infernog.

Please keep in mind you must be “Trusted” reputation from Maple Alliance to participate which means your reputation from all 5 Sky Fortress factions will need to be “Trusted”.

Wrath of Infernog
  • Chaos Raid [Hard] Dungeon
  • Requirement
    • Minimum Level: 50
    • Minimum Gear Score: 9,000
    • Alliance Soldier Trophy: Earned by reaching “Trusted” reputation from Maple Alliance
  • Daily Clear Count: 3
  • Weekly Clear Count: 6
  • Clear Rewards
    • Guaranteed
      • Pluto’s Accessory Random Box Fragment x6
      • Gemstone & Gem Dust Box
    • Random
      • Infernog (Combat Pet): Exceptional Pet
  • Weekly Rank Rewards
    • Rank C
      • Red Star x5
      • Special Red Potion x2
    • Rank B
      • Red Star x10
      • Special Red Potion x4
    • Rank A
      • Pluto’s Accessory Random Box Fragment x12
    • Rank S
      • Pluto’s Accessory Random Box Fragment x24
    • Rank S+
      • Pluto’s Accessory Random Box Fragment x36

Use 16 fragments and 1,000,000 mesos to craft a Pluto’s Accessory Random Box, which contains a random Pluto’s legendary accessory:
  • Pluto’s Ring
  • Pluto’s Cape
  • Pluto’s Belt
  • Pluto’s Earrings
  • Pluto’s Pendant

Ongoing Discussions

As noted in previous blog, we’re doing Skybound Phase 2 January update as originally planned. After this update, we will be focused on bringing key improvements forward. We are still working on the changes to address the random aspects of progression combined with the content cap, but we don’t have any more details to share with you at the moment. I know it can be frustrating to wait for news to come, but we strongly believe that reviewing all the possible options and how they interact with each other to find the best solution is crucial. We promise to share more details as soon as we can.

Other Things

These are some small changes we’ve been working on based on feedback on top of the previously mentioned changes. We’ll continue our efforts to review player’s concerns no matter the size and do our best to address them accordingly.
  • Soul Binder Female Hair (Braided Highlights) will be available for selection at Rosetta’s Hairstyles
  • New Weapon UGC Templates are incoming! This time it will be for the Knight, Thief, and Archer. Be sure to look out for the templates on our social channels.
  • The “Master of All Trade” trophy that awards pure white dye color now counts reaching level 50 on Soul Binder and/or Runeblade jobs, while the requirement remains at 8 jobs.
  • Level 50 potion will now clear the epic quest related trophies at use. We’ll also be rewarding the epic quest related trophies for those who used the Level 50 potion before the update as well.

Thanks for being patient and being awesome! The team here and the MapleStory 2 studio will continue to devote our passion in making MapleStory 2 an awesome place for you to be.

Sincerely,
LAMBCOOK

Comments

  • CalindelCalindel
    MapleStory 2 Rep: 1,510
    Posts: 65
    Member
    edited 4:42PM January 10, 2019
    I honestly dont understand how as an buisness you can completely ignore the #1 reason driving away 90% of your customers. You can not have an 100% RNG based progression system, this is not Korea, while you continue to drag your feet and toss out occasional trash freebies you are losing 20% of your player base every 2 weeks.

    Between the mannequin exploit, the rise of bots/meso sellers/buyers, and 5,476,896 layers of rng in another 3 months this game will be 100% dead.

    I un-installed over a month ago but occasionally check the forums/team blogs in hopes to see you have come to your senses but nope, just more of the same. RNG still king, heres some more freebies, no thanks, im playing a game where I actually get something for my time, feelsgoodman.
    TabvaxLdySnowBunny
  • WallSeriesWallSeries
    MapleStory 2 Rep: 1,470
    Posts: 257
    Member
    6.9k gs but cant get the benefits from any of these contents.... and those 9ks get S+ rewards as it comes live
  • GarbGarb
    MapleStory 2 Rep: 725
    Posts: 7
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    not enough. not even close
  • ElectricEcstasyElectricEcstasy
    MapleStory 2 Rep: 300
    Posts: 7
    Member
    edited 6:42PM January 10, 2019
    Thank you for the recent producer blog on top of this one re: mannequin exploit even in the midst of this patch update. Much appreciated.
  • WallSeriesWallSeries
    MapleStory 2 Rep: 1,470
    Posts: 257
    Member
    WallSeries wrote: »
    6.9k gs but cant get the benefits from any of these contents.... and those 9ks get S+ rewards as it comes live

    cry me a river

    Calindel wrote: »
    I honestly dont understand how as an buisness you can completely ignore the #1 reason driving away 90% of your customers. You can not have an 100% RNG based progression system, this is not Korea, while you continue to drag your feet and toss out occasional trash freebies you are losing 20% of your player base every 2 weeks.

    Between the mannequin exploit, the rise of bots/meso sellers/buyers, and 5,476,896 layers of rng in another 3 months this game will be 100% dead.

    I un-installed over a month ago but occasionally check the forums/team blogs in hopes to see you have come to your senses but nope, just more of the same. RNG still king, heres some more freebies, no thanks, im playing a game where I actually get something for my time, feelsgoodman.


    It is not a "100% RNG based progression system", you may cry me a river as well. That is an ignorant statement to make, you could be sarcastic and exaggerating it, but I honestly see why as a business they choose to ignore people like you. I'm glad you uninstalled, if only you could stop posting on the forums as well.
    cry me a river, not like they are actually making necessary changes to keep the game going... all they did so far is just releasing the so-called new contents ans hope players comeback to their already dead game
  • TabvaxTabvax
    MapleStory 2 Rep: 805
    Posts: 17
    Member
    I'm sure we all appreciate how much more transparent you are being with GMS2 than with GMS1, but releasing new content isn't the issue.

    1. RNG Based + Content Cap = Disaster
    2. Switching characters means restarting and losing all the work you put in.

    This is everything wrong with the game.

    Please, for now, stop focusing on new content and go back and fix the existing content. Many of us waited, hoping, for YEARS for this game to come out globally only to be disappointed at how underwhelming it is.
  • CalindelCalindel
    MapleStory 2 Rep: 1,510
    Posts: 65
    Member
    edited 11:17PM January 11, 2019
    WallSeries wrote: »
    6.9k gs but cant get the benefits from any of these contents.... and those 9ks get S+ rewards as it comes live

    cry me a river

    Calindel wrote: »
    I honestly dont understand how as an buisness you can completely ignore the #1 reason driving away 90% of your customers. You can not have an 100% RNG based progression system, this is not Korea, while you continue to drag your feet and toss out occasional trash freebies you are losing 20% of your player base every 2 weeks.

    Between the mannequin exploit, the rise of bots/meso sellers/buyers, and 5,476,896 layers of rng in another 3 months this game will be 100% dead.

    I un-installed over a month ago but occasionally check the forums/team blogs in hopes to see you have come to your senses but nope, just more of the same. RNG still king, heres some more freebies, no thanks, im playing a game where I actually get something for my time, feelsgoodman.


    It is not a "100% RNG based progression system", you may cry me a river as well. That is an ignorant statement to make, you could be sarcastic and exaggerating it, but I honestly see why as a business they choose to ignore people like you. I'm glad you uninstalled, if only you could stop posting on the forums as well.

    Sure bud, thats why the game is literally a ghost town, everyones super pumped about the 7,586,456 layers of rng. Man I am so wrong, this games thriving huh, all j/k aside, how do you even attempt to spit venom like that on this corpse of a game.

    1 in every 3 threads, literally 1 in every3 is people raging about rng, before I quit myself general discussion was literally all "I quit" posts, the steam charts are worse then fkng Tree of Savior. Get a clue man, stop embarrassing yourself.
  • NibbletNibblet
    MapleStory 2 Rep: 530
    Posts: 13
    Member
    While some of other game have rng build and progression is rng base, for example Diablo 2&3, Path of exile for example. Where progression is base on rng drop for gear or currency to get to end game. But those drops help accumulate wealth and will eventually help you get there. Sometimes the rng is good and you get there faster than some but even if rng is bad you’re still making progress. MS2 rng is not, you can fail every gem upgrade for the week in 3 mins and made zero progression for 7 days. Or spend your all you meso after 60 hard dungeons and fail your accessories socket unlocks. Making you feel like no progress is being made.

    Cap content is fine for end game content, but in MS2 almost everything is cap content. Hard dungeons, normal dungeons, chaos raid, guild raid, b4, b1, premium dungeon, Cathy mart, sky fortress, dark decent, weekly missions, daily missions, gem upgrades,rusted key identification.
    Other games only cap the end game meta gear, and once certain gear are render obsolete by power creep the cap is removed. (Such as normal dungeon epic gear)

    MS2 punishes you for not having alts to do hard dungeons, rusted key identification, daily missions and daily gathering. But it also punish you for trying to gear alts, with gem upgrades, sockets, epic accessories that is character bound, weapons that can’t be pass on to alts.

    The game is like a check list of things to do daily to make sure all cap content is complete to ensure progression, and the more characters (alt) you have the more likely you’ll eventually get pass the rng. But the cost of doing so is almost unrealistic for casual players.

    All mmos have a way to farm items/currency for those that want to get rich. Such as to grind mobs, farm items to sell to merchants, healing items to sell, crafting mats for end game items, and others. MS2 get rich involved either Rng lottery (epic pets, kanduras, balrog wins, etc..)

    You have to spend more meso than you make per week to progress, since you’re not allow to focuse on a single aspect to make progression due to cap content. If I got rich with an epic pet, You can’t buy 30 b4 runs to get gems to upgrade due to cap content. Keep in mind people only play one character due to difficulty in socketing accessories and gem upgrade. Forcing people to play other characters to progress is the opposite of fun.

    The reason the players are leaving is a combination of factors not a single thing. Rng isn’t the issue, cap content isn’t the issue, lacks of ways to make meso isn’t the issue, tiresome grinds for resources isn’t the issue. It’s when everything is combined that causal player leaving and , we are now at the point where there is less new players coming in and more players leaving.
  • MiehMieh
    MapleStory 2 Rep: 1,230
    Posts: 43
    Member
    edited 7:30AM January 14, 2019

    Calling it zero progression in 7 days is being naive at least. Sockets and gems aren't the only ways to progress and if you truly waste 7 days and get zero progression you should reevaluate how you are playing the game.

    The only person punishing you for not investing time into progression like every single game are the people themselves. MMOs aren't for everyone, just quit and focus on life. As for your discussion about other games grinding mobs to progress, well there's RNG there too. And quitting because MS2 is a 'RNG lottery' is truly naive and those people must be close minded to not realize there are dozens of methods to progress without relying on 'rng lottery' what so ever despite having a persistent influence.

    Right. You mean no-lifing the game by creating thousands of alts to get more mesos? (And this is just one method, enlighten me on how many others there are with this time gating).

    Not everyone values their time so little.
  • NibbletNibblet
    MapleStory 2 Rep: 530
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    Member
    This forums seem to have some toxic people, that just want to either troll people or just tell people to quit and offer no real solution or answer to people's question. always just "cry me a river" go quit already and it seems the mods are ok with that.
  • ClericeruClericeru
    MapleStory 2 Rep: 3,305
    Posts: 201
    Member
    edited 1:26PM January 14, 2019
    Nibblet wrote: »
    This forums seem to have some toxic people, that just want to either troll people or just tell people to quit and offer no real solution or answer to people's question. always just "cry me a river" go quit already and it seems the mods are ok with that.

    Their tone often sucks, but in a way they're correct. You may have to accept this game the way that it is and if it's not to you're liking, find one that is. There are some who aren't after solutions, but appear to be here with the intention of just massaging their own egos. We shall see with this weeks blog post...
  • NibbletNibblet
    MapleStory 2 Rep: 530
    Posts: 13
    Member
    edited 8:50PM January 14, 2019
    Clericeru wrote: »
    Nibblet wrote: »
    This forums seem to have some toxic people, that just want to either troll people or just tell people to quit and offer no real solution or answer to people's question. always just "cry me a river" go quit already and it seems the mods are ok with that.

    Their tone often sucks, but in a way they're correct. You may have to accept this game the way that it is and if it's not to you're liking, find one that is. There are some who aren't after solutions, but appear to be here with the intention of just massaging their own egos. We shall see with this weeks blog post...

    It’s true with all things in life that if you don’t like something you can walk away. But why can you also try to make things better. If you’re in a relationship and there is something to your disliking do you just break up? If there is nothing to your liking sure, or if what you dislike is a deal breaker than so be it. However with most people they will communicate and try to resolve the differences.

    Just because someone has an ouch of truth in something they said doesn’t make everything else correct. While I understand what he said and to some degree it might be true for some. It also doesn’t help the situation the game is in.

    Just because you’re doing something doesn’t mean you accepted it. If you buy a used car and later you found out that it has engine issue that wasn’t disclosed, you can try to work it out with the seller or even in a court of law.

    I mean yeah something suck with the game but there are also things that I like. And if what I want changed is so bad point it out and let’s have a discussion and try to understand the other persons point of view. The my way or the highway is what ignorant people do. The world is complex with many choices and solutions. Often times a problem will have more than 1 solution and just because you don’t see more than one solution doesn’t mean there isn’t one. Forum is for that purpose, if my solution isn’t the best offer your own reason on why it’s so.

  • NibbletNibblet
    MapleStory 2 Rep: 530
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    Member
    Nibblet wrote: »
    Clericeru wrote: »
    Nibblet wrote: »
    This forums seem to have some toxic people, that just want to either troll people or just tell people to quit and offer no real solution or answer to people's question. always just "cry me a river" go quit already and it seems the mods are ok with that.

    Their tone often sucks, but in a way they're correct. You may have to accept this game the way that it is and if it's not to you're liking, find one that is. There are some who aren't after solutions, but appear to be here with the intention of just massaging their own egos. We shall see with this weeks blog post...

    It’s true with all things in life that if you don’t like something you can walk away. But why can you also try to make things better. If you’re in a relationship and there is something to your disliking do you just break up? If there is nothing to your liking sure, or if what you dislike is a deal breaker than so be it. However with most people they will communicate and try to resolve the differences.

    Just because someone has an ouch of truth in something they said doesn’t make everything else correct. While I understand what he said and to some degree it might be true for some. It also doesn’t help the situation the game is in.

    Just because you’re doing something doesn’t mean you accepted it. If you buy a used car and later you found out that it has engine issue that wasn’t disclosed, you can try to work it out with the seller or even in a court of law.

    I mean yeah something suck with the game but there are also things that I like. And if what I want changed is so bad point it out and let’s have a discussion and try to understand the other persons point of view. The my way or the highway is what ignorant people do. The world is complex with many choices and solutions. Often times a problem will have more than 1 solution and just because you don’t see more than one solution doesn’t mean there isn’t one. Forum is for that purpose, if my solution isn’t the best offer your own reason on why it’s so.

    I agree with your constructive thoughts, I really do. Unfortunately I believe Nexon has the issue of listening to players without considering the long term effects, well, why would they? They are making money, not us. I believe players need to make reasonable demands and suggestions otherwise the game will only continue to go down hill. As for RNG, fair fight, those are hardly an issue. If you have a legendary weapon you can still clear a hard dungeon in 40-100 hits, if you still have epic weapons it will take 400-600 hits. a lot of the arguments about fairfight were naive and ignorant, and were poking for fun and attention at most. Fair fight is a ratio, and it isn't anywhere as bad as anyone so far has made it seem to be. People are too worried about achieving everything as soon as possible. With college coming up I agree, but eventually, I have to explain because many don't consider the long term, but many things will be achievable at a quicker rate later in the game than currently. Just have patience and look up to the future updates and content of the game. The game as it is right now is no where far from being end game, and people are being stressed just to be up to date. The reason why I told you to just quit and focus on real life things is because many things aren't worth the time. After the dust settles, many players would have wasted their time and money, and those who took advantage will be that much richer and be able to down pay homes, move to a different place, and buy new things. That's how life is, and that is every game. People are thinking Nexon is a dream-company and perfect from all issues, it is far from that, but it should also be taken into consideration the nature of online games, the personalities and goals in the community, etc.

    People are giving too much value and care for a game that earns them nothing unless you are one of the many that are making mass profits of IRL currency as advantage over players who do such.

    Also making exaggerations and skewing information is not a good way to be taken seriously and I doubt it would accomplish much, and if it does, well... If i told you to jump off a mountain, essentially killing yourself, would you do so? "Cry me a river," is not much to get upset over.

    Tbh a perfect game is like minecraft. I would be playing that if maplestory 2 and other games weren't out.

    Cheers.
    I appreciate the more mature response, i can understand why nexon might make no changes and if that is the end result, no skin off my back.
    I enjoy the game and I spend time playing it and made progress with my character, along with others. I would like the time I’ve already spend to be worth something (at least for my own point of view) But I also understand what sunked cost mean. So if nothing changes, I’ll walk away without a second thought. How ever Nexon is saying they are considering changes and they did cave in to some demands by fans. However the effects have imo been more harmful in the long run. I’m glad they are considering the methods used before making changes going forward.

    It’s a lot like meeting a smart kid as an adult, you see so much protential in their future but also see that the path they are heading isn’t going to be a road meant for success. You can do nothing and let life take its course, but I guess I’m the type to offer a few words of advice and if nothing changes at least I know I tried to help.
  • ClericeruClericeru
    MapleStory 2 Rep: 3,305
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    edited 12:28AM January 15, 2019
    While I do agree with you on wanting to make things better, it would appear as though we are constantly bringing up the same issues that have been brought up since closed beta. My guess is they are only taking a look at the progression now because of the large amount of people that are leaving. They do need to keep enough whales in the game to sell expensive trinkets to.
  • BadRoleBadRole
    MapleStory 2 Rep: 750
    Posts: 21
    Member
    Well only thing left is to be part of new content. Many people complaint about RnG, but for me the MS2 RnG system is beyond repair already. Its not like Dev can't improve the RnG system, but people who already struggle with RnG to get what they want might feel frustrated if the system is rework. I guess most of us can agree MS2 have fun game play, but not fun gear progression. bye
  • VisualFxxVisualFxx
    MapleStory 2 Rep: 1,605
    Posts: 111
    Member
    All I know is I've already quit and for those that don't think RnG is the issue then you have troubles my friend. Because literally everyone that quit including HUGE content creators on youtube that no longer play RnG was the BIGGEST factor EXCEPT for gating. If gating wasn't involved they all said they don't care how bad the RnG is because they can at least farm as long as they would like to progress and wouldn't have to switch characters to less favorable ones. You make a MAIN so that you can focus on that. The only items you can officially transfer to other characters to help upgrade are Acreon's, Kabo's and those epic weapons from normal dungeons so long as you don't equip them your free to enchant them on multiple characters. You can farm some mats on your alts I suppose but realistically you run out of weapon duplicates before you run out of materials pretty much all the time because of gating.
  • Anura_Anura_
    MapleStory 2 Rep: 1,325
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    VisualFxx wrote: »
    All I know is I've already quit and for those that don't think RnG is the issue then you have troubles my friend. Because literally everyone that quit including HUGE content creators on youtube that no longer play RnG was the BIGGEST factor EXCEPT for gating. If gating wasn't involved they all said they don't care how bad the RnG is because they can at least farm as long as they would like to progress and wouldn't have to switch characters to less favorable ones. You make a MAIN so that you can focus on that. The only items you can officially transfer to other characters to help upgrade are Acreon's, Kabo's and those epic weapons from normal dungeons so long as you don't equip them your free to enchant them on multiple characters. You can farm some mats on your alts I suppose but realistically you run out of weapon duplicates before you run out of materials pretty much all the time because of gating.

    nope, when i was enchanting my weapon my problem was not enough onyx
    i had loads of duplicates and more toad's toolkits that i could fit in my inventory
  • Anura_Anura_
    MapleStory 2 Rep: 1,325
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    I got a +15 murpagoth weapon 3 days ago and I've been playing since launch, over 600 hours.
    I am not complaining about this.
    I think RNG should stay but Peachy's costs should be decreased a lot to provide a viable alternative.
    Time-gating is also necessary, because some of the players actually have jobs, they can't just farm dungeons all day like you NEETs. If you could have unlimited runs of every dungeon, guess who'd be at a disadvantage?
    These unprincipled idiots complain about RNG being unfair and in the next breath they're complaining about caps. Be more consistent.
  • Anura_Anura_
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    Nibblet wrote: »
    This forums seem to have some toxic people, that just want to either troll people or just tell people to quit and offer no real solution or answer to people's question. always just "cry me a river" go quit already and it seems the mods are ok with that.

    What would you have the mods do? Censor everything that you disagree with?
  • NibbletNibblet
    MapleStory 2 Rep: 530
    Posts: 13
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    Anura_ wrote: »
    Nibblet wrote: »
    This forums seem to have some toxic people, that just want to either troll people or just tell people to quit and offer no real solution or answer to people's question. always just "cry me a river" go quit already and it seems the mods are ok with that.

    What would you have the mods do? Censor everything that you disagree with?

    Disagreement is something everyone have to deal with in life and any response that contribute to discussions or answer others questions are also perfectly fine.
    But sometimes replying with insults, or one liner that doesn't offer anything to the topic of the thread or answer any questions or simply just to troll another is where I find as non-constructive and only serve to create an environment where people that takes a min to read what others have to say discouraged from offering further input into any topic because they fear those that simply want to nit-pick information so that they can insult them.

    Much like what you're doing, As to your 1st post about how it took you 600 hours to get to +15 and that RNG is fine and calling anyone that plays more than you a NEET. while also saying that anyone that complains about RNG or Cap content idiots. While it makes me happy that you like the game and that you're someone I might run into in dungeons/chaos/events and I also agree with your suggestion about peachy being too expensive. It saddens me that somehow you spending on average of 40 hours a week (600 hours in 105 days comes out to be about 40 hours a week 5.7hrs a day) still have room to insult others for playing the game. People are not complain about just RNG or Cap content, It's the combination of the two. So some people suggest fixing RNG so that Cap content can over time will allow everyone to make some progression. While others would suggest removing Cap content and leave RNG so that they can play as much as they want because over a long enough time everyone will make progress no matter how lucky you might or might not be.

    You simply suggesting that people offering different solution to a problem an idiot, while I find people that offer different opinion more constructive than what you're doing.