DrYoshiyahu wrote: »
@Eneka, I'll add some images of finished builds at each stage, but basically, at max SP, you should have Rapid Shot, Arrow Storm, Conditioning, Screwdriver Shot, and Precision Shooter maxed, in that order. You need one point in Evasive Salvo and one in Bronze Eagle. Any leftovers can go to Sharp Eyes first, and Bronze Eagle second.
@Alph, Agile Archer is great in chaos raids, and you should definitely max it whenever you attempt a chaos raid. Outside of that one scenario, most mobs don't have enough defense to warrant high amounts of piercing, and it really goes to waste. For that reason, you're better off going with Screwdriver Shot in all other situations.
I'll be adding a gear section to the guide very soon, hopefully, but yes, piercing, boss damage, and total damage are the three best attributes for gear.
@Twotrickpony, if you feel like you need more defense, don't try to get it as bonus attributes on your gear. What you should do is enchant your armour. Just be aware that it won't make a huge difference in the end. If you don't already have full epic armour, that's really your priority.
The reason you shouldn't get defensive stats as bonus attributes is because people will expect you to have nothing but damage, damage, and more damage, especially the later you go in the game. By the time you get to chaos raids, you're really going to struggle to compete with anyone else if you're worried about defensive stats. If you're dying to enemies, your priority should be to learn how to avoid their attacks, rather than assuming you're going to get hit and need to survive the damage. Most attacks from enemies and bosses alike are avoidable, and there are some bosses, even in Hard Adventure dungeons, that don't deal any guaranteed damage. Pyrros Fard, for example, can theoretically be beaten without any party members taking any damage.
I hope that helps!