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"State of the Game Week 3" by Jungsoo Lee

NXACuddlesNXACuddles
Maplestory 2 Rep: 66,130
Posts: 427
Administrator
edited 3:15PM October 30, 2018 in Team Blogs
Dear Maplers,

It has been an amazing three weeks since we officially launched on October 10th! While TwitchCon and Steam Halloween Sales were happening, we have been quietly preparing great content for the upcoming November update.

Today, I would like to share important details of upcoming updates, including some of the hot topics within the community.

Currently, we are aiming to deliver our first major content update on November 8th PST. The date could change depending on QA testing results! This update includes Chaos Raids, Thanksgiving events, and quality of life improvements.

Chaos Raids

As many of you have been gearing up towards the Chaos Raids, we have been reviewing the structure of the system and making lots of adjustments for the global version. The biggest change would be that we are going to expand the daily/weekly cap for the raids vs. other regions, and we are not going to make extra raid tickets available at this time.

Overall, we want players to be able to jump into Chaos Raid right away with reasonably upgraded epic gears. This means Shadow Altar will have the lowest Gear Score requirement of the three Chaos Raids, to allow you to obtain part of Legendary gear necessary to enter Moonlight Fortress. Ludibrium Clock Tower will have the toughest Gear Score requirement, which will require a reasonably upgraded Legendary gear set, sans weapon. As a result, we will be providing different types of drops based on the raids as well as different open times.
  • What: Shadow Altar, Moonlight Fortress, Ludibrium Clock Tower
  • When:
    • November 8th: Shadow Altar and Moonlight Fortress
    • November 30th: Ludibrium Clock Tower
  • Required Gear Score: Will be announced with the patch notes
  • Chaos Raids Reward Structure:

JW5OqFf.jpg

new-gear.png
  • Legendary Gear Design:
    • We are going to have three different sets (pictured above), and each set will carry the same spec and Gear Score but will have different passives and triggers.

We have put a lot of thought into the current progression and end-game design and came up with the above changes. Also, the daily/weekly limit for EACH raid will be 3 per day and 6 per week, and it is a character-based cap. Please look out for more detailed information with our November Update Preview announcement and detailed patch notes.

As for additional raid entrance tickets, we are not selling them directly and will be reviewing how we would like to approach that going forward.

Dungeon Limit Reset - Beta

As we discussed in the previous Producer’s Blog by LAMBCOOK (read again here), we are updating the BETA version of the Dungeon Limit Reset change to the game in the November 8th update. Please see the details below:
  • You can use the “reset” function when you have reached all of your weekly caps
  • Once you reset, you start your new limit immediately and your daily cap is reset as well, meaning on the day of the reset you will be able to get rewards up to 20 dungeon runs
  • You have one reset per account per week
  • You receive a new reset every Friday at 12:00 AM UTC
  • There will be no change to the amount or quality of the loot you receive from dungeons after the reset

This function is in Beta, meaning that based on how the feature performs we may take another action or remove the function from the service. This is not the end of changes related to our dungeon system, as we will continue to take feedback and review data sets to make decisions about the next steps.

Thanksgiving

We are going to introduce a brand new Thanksgiving event! If you remember the old Thanksgiving event in MapleStory, you won’t be disappointed. A wild turkey will be invading Maple World, and you will have many different activities to participate in to get cool rewards including an exclusive Turkey Mount!

turkey-mount.png

As we did with Halloween, you won’t need to spend any Merets to get cool-looking things from the event! Please look out for more details about the event!

Prepping Players for the Chaos Raids This Week!

With the double loot event, we have seen more players entering Hard Adventure Dungeons. On North America East server alone, we have seen 52% more characters now playing Hard Adventure Dungeons week over week.

Thus, we believe now it is time for us to support players to gear up for the Chaos Raids, and we will be expanding the double loot event for the Hard Adventure Dungeons for the week! Also, we will be extending double loot for the Normal Adventure Dungeons for another week.

Keep an eye out for more details on the event!

Few Other Important Topics
  • Fairfight Change: As we discussed last time, we are going to introduce the Fairfight scaling changes in the November 8th update.
  • 10053 Error Fix: We are still targeting November 8th for the fix, and will provide more information soon.
  • UGC Change: We are still working on a few changes to the current system. We can assure you it won’t impact the general use of UGC, and our goal is to create clearer guidelines about what is and is not allowed on top of what is mentioned in the Terms of Service. We’d also like to ensure that the Design Shop works as a function of talented creators and designers to deliver creative, quality designs which can sell well on the shop, also providing more options for customization for all players. Since players can use templates to always be creative, we are going to adjust the Design Shop to be more of a great source with creative, quality customization options.
  • Meso Sellers and Bots: We are continuing to improve our system and overall monitoring, and as a result we have been banning over 1,000 accounts per day. We have seen meso sellers aggressively promoting their sites using Ad Balloons and other spaces and we’re working on adding more measures to prevent these from happening in the future. We will be analyzing the pattern and will continue to evolve our system to block ad spammers and bots in dungeons.
  • Game Optimization: This is a topic we are addressing with the MapleStory 2 studio on a regular basis. The team is aware and reviewing what can be done to further optimize the game. We don’t have any ETA on detailed optimizations but wanted to share that we are aware and we are not ignoring these issues!

As I always emphasize, we are closely monitoring all of the feedback we see from all different channels. While some of the topics might have not been covered via Producer Blogs, that doesn’t mean we are not looking into those topics. We are prioritizing and trying to improve the service every day, and hopefully, players are feeling the changes with every update. Again, thank you for being an awesome community, and we hope to continue to grow the MapleStory 2 community together!

Sincerely,
Jungsoo Lee
NOOBYIAMEcchym0sisJaneeCubeNoobMintyliciousVocctinyfruitbatCatalystSproutimmviiand 8 others.

Comments

  • EkansEkans
    Maplestory 2 Rep: 510
    Posts: 3
    Member
    Can you clarify as to which weapon will be for which chaos raid? In the world and channel chats there seems to be a lot of confusion for the following reason:
    You've announced Chaos Shadow Altar, Chaos Moonlight Fortress and Chaos Ludibrium Clock Tower.
    Ingame we have 3 weapons, 1 for Shadow Altar, 1 for Moonlight Fortress, and 1 for Lubelisk.
    Is the Lubelisk one supposed to be for Ludibrium Clock Tower? Can you please clarify, thank you !
  • xArchxArch
    Maplestory 2 Rep: 400
    Post: 1
    Member
    Since the Passive on the MSL Onyx weapons are for Chaotic Lubelisk are we just going to be out of luck since none of these 3 dungeons are Chaotic Lubelisk or is Clock Tower suppose to be the Lubelisk?

    Either way I would hope that there would be a benefit to having MSL for these new dungeons seeing how you recently put out msl...
  • ANortANort
    Maplestory 2 Rep: 540
    Posts: 8
    Member
    Will there be any legendary accessories from raids or is it strictly weapons and armor? And what materials will be used to enchant the gear from raids?
  • GrimmreaperGrimmreaper
    Maplestory 2 Rep: 1,315
    Posts: 26
    Member
    ''Prepping Players for the Chaos Raids This Week!

    With the double loot event, we have seen more players entering Hard Adventure Dungeons. On North America East server alone, we have seen 52% more characters now playing Hard Adventure Dungeons week over week.''

    But why ? we already have to wait +22 days, for legendary weapon and why split the legendary gear in 3 differents Chaos? thats make no sense.
  • HeroHero
    Maplestory 2 Rep: 415
    Posts: 4
    Member
    What will happen to MSL Onyx weapons? Please don't make it such a waste of time for people who prepared for Chaos Lubelisk which you seem to be dropping from the november update.
  • buenoobuenoo
    Maplestory 2 Rep: 315
    Posts: 4
    Member
    ''Prepping Players for the Chaos Raids This Week!

    With the double loot event, we have seen more players entering Hard Adventure Dungeons. On North America East server alone, we have seen 52% more characters now playing Hard Adventure Dungeons week over week.''

    But why ? we already have to wait +22 days, for legendary weapon and why split the legendary gear in 3 differents Chaos? thats make no sense.

    i think this is so people dont just spam only one chaos raid
    CariseiXtony
  • HaliHali
    Maplestory 2 Rep: 960
    Posts: 26
    Member
    Alright I'll just get to the point, these raid changes are going to end up screwing MSL users or non MSL users so make all the weapons be capable of procing the bonus effect for all the raids thanks.
    MyOtherNameDetaleNunah
  • SecrotsSecrots
    Maplestory 2 Rep: 1,345
    Posts: 100
    Member
    That's unfortunate for those who don't use Murpagoth, but I guess they think it's something along the lines of "we'll distribute it so they're stronger at the beginning but towards the end their dps will fall off until they get the weapon."

    Which explains the gear score decrease to get into the 1st chaos raid. It definitely isn't terrible as an idea, but you can't expect everyone to figure that out since at first glance it sounds like only hard dungeon wep benefits.
  • JetUppercutJetUppercut
    Maplestory 2 Rep: 5,085
    Posts: 291
    Member
    I think the raid tickets should be given out as rewards from Hard Dungeons. 1 fragment per dungeon, 10 fragments to make one ticket. You could use these to do bonus runs, with the 1st taking 1 ticket, the 2nd taking 2 and the 3rd taking 3. So you can do 3 extra raids a week on a single char that you reset weekly dungeons with. Make them character bound and have the limit per week being 3 bonus runs. I think that would satisfy most people's needs. Keeps hard dungeons relevant, ties in the progression into chaos raids and the reset button. Still a band-aid, but it takes end-game pressure off having alts just a little bit, which is kind of the point of the new reset button, even if it doesn't really do that much.

    Also like the sound of the new sets, I can see the Explosive Panic and Extreme sets we had from CBT1 there, which is cool. Don't know if they'll have the same effects, though. And I like the Papulatus fight so I'm fine with the change to make the Chaos Raid Ludi Clock Tower.
    MintyliciousCatalystEcchym0sisHauvenNOOBYIAMKoreangurl1skander
  • VossunVossun
    Maplestory 2 Rep: 430
    Posts: 5
    Member
    People with MSL ain't screw. They will have 2x drop for hard dungeon this week. I'm at +13 MSL weapon but I don't mind because getting a +11.+12 murpagoth with 2x drop shouldnt be hard. I can't wait for the update and I'm excited! Goodjob nexon!
    CatalystCubeNoob
  • CubeNoobCubeNoob
    Maplestory 2 Rep: 2,050
    Posts: 140
    Member
    REALLY LOVING IT =D! KEEP IT UP!!!!!
  • Darkpixie99Darkpixie99
    Maplestory 2 Rep: 3,215
    Posts: 193
    Member
    Next time can you guys improve the housing pet event?
    I've got a full 700 Pumpky, and 74+ bags of food.
    Maybe next time add more stuff to the event and token rewards?
    Like maybe Style Coins, or I don't know, the Cosmetic Gems that were once in the KR CS.
    Something, anything that won't make my item sit there with a uselessly full bar.
    CatalystEcchym0sisHauvenKoreangurlAlways_Hid
  • EternalxEternalx
    Maplestory 2 Rep: 3,485
    Posts: 107
    Member
    edited 10:12PM October 30, 2018
    This is so unfair. Why is it that we get a choice of 3 weapons but NONE (maybe 1) is relevant to getting legendary weapons? If MSL works for the last raid, then that's simply unfair to those who picked the other two.
  • NXACuddlesNXACuddles
    Maplestory 2 Rep: 66,130
    Posts: 427
    Administrator
    Don't jump the guns yet on the MSL weapons, Maplers~~ Team is looking into this!

    CatalystEcchym0sisHauvenNOOBYIAMCubeNoobDyphaxYuforia
  • ggToasterggToaster
    Maplestory 2 Rep: 1,270
    Posts: 48
    Member
    NXACuddles wrote: »
    Don't jump the guns yet on the MSL weapons, Maplers~~ Team is looking into this!


    Even so, if We'd known cdev was not going to give a different weapon, I wouldve spent my last month doing tris rather then pyrros because I wanted to switch to my CDEV weapon. What a mistake and a waste of my time. I also don't see the point of waiting another month for new weapons.
    MyOtherName
  • robotoroboto
    Maplestory 2 Rep: 320
    Post: 1
    Member
    It's very upsetting that we had a full month to prepare for these dungeons and now we have to wait another month to be even more overly geared and doing the same dungeons over and over just to get our weapons in ANOTHER MONTH FROM NOW. This is very upsetting news and I believe a majority of people can agree with me that this is not a great thing. Those who have spent hundreds of hours preparing for this are in loss right now..PvE is a joke now. There's no challenge to this game and no competition other than Dark Decent or maybe some House PvP.. Nexon needs to give intensive to people who actually want to spend hours playing the game and not only cater to casual players.
    1skanderGarlicBread
  • ggToasterggToaster
    Maplestory 2 Rep: 1,270
    Posts: 48
    Member
    edited 7:03PM October 30, 2018
    roboto wrote: »
    It's very upsetting that we had a full month to prepare for these dungeons and now we have to wait another month to be even more overly geared and doing the same dungeons over and over just to get our weapons in ANOTHER MONTH FROM NOW. This is very upsetting news and I believe a majority of people can agree with me that this is not a great thing. Those who have spent hundreds of hours preparing for this are in loss right now..PvE is a joke now. There's no challenge to this game and no competition other than Dark Decent or maybe some House PvP.. Nexon needs to give intensive to people who actually want to spend hours playing the game and not only cater to casual players.

    The roadmap literally gave us a time and idea of how to prepare for CDEV. Changing it literally our entire plan and wasted last month preparing for some obsolete sht. What's the point of releasing a roadmap that tells us false information. Don't release it if you plan to make changes. You literally fked a lot of people's plans.
    MyOtherName1skander
  • ZakuroZakuro
    Maplestory 2 Rep: 435
    Posts: 11
    Member
    PLZ don't Make us all wait another months to be able to get legendary weapons. its a slap on all of our faces,
    1skander
  • KnusperKnusper
    Maplestory 2 Rep: 410
    Posts: 8
    Member
    what a huge content update, insane... wow...
    1skander
  • JoonsJoons
    Maplestory 2 Rep: 390
    Posts: 3
    Member
    edited 9:36PM October 30, 2018
    This is ridiculous. You guys just buffed the absolute &*@& out of MSL weapons, making the MSL weapons the most important of all as it now applies to Papulatus, the only boss that drops legendary weapons.

    You provided 3 choices of weapons, and yet only 1 of them is actually relevant to the boss that drops legendary weapons. The majority of players have definitely farmed up and leveled their Murgopath weapons and now the most important boss will require a MSL weapon. You guys really need to provide more accurate information, it takes WEEKS to farm these materials. At least provide a weapon enchant transfer scroll to move your enchants from one weapon to another after screwing people over who have been working on their 1 weapon for 4 weeks now.
    MS2IntroductionEternalxggToasterMyOtherNameDetale1skanderGarlicBreadDreton