Nikynoonoo wrote: »
The best ones? Those normally come at a huge price or requirements to even make them and usually there isn't just one there is multiple for different things games have gotten more casual these days, but classic versions are big right now and that's where you will see this kind of thing. You must have started playing mmos 2010 further because this is something that might be expected
I'm not sure of all the ways to get elixirs the only one I know of through normal play (excluding events since those will end) is from world bosses and those are a maybe you'll get some those aren't going to take a few minutes especially if you're trying to get a decent amount.
The third option is indifferent not yes or no so trying to count them as them saying it's fine is being dishonest.
The option flat out says no they don't belong in the market take them out if they didn't care they would have voted the third option, but they didn't trying to say people saying no don't think it's a problem is laughable are you trying to say they don't know what they're voting for?
I don't act like the 50% on one side is a big deal compared to the other rather I said that when there is this much of a divide this issue should at the very least be addressed.
When they find out the game has P2W elements in it you will lose a lot of perspective customers off of that alone.
This companies reputation sucks already to outsiders because of P2W if they really want to change that around and win customers back like it's clear they want to do they're going to have to prove it.
I don't have an opinion on it is a lot different from saying keep them you can't lump the two in together to attempt to prove a point. There is more people there saying to remove than there is to keep them that can be said with 100% certainty. I'm also not just talking about people on here with that sentence I'm also talking about people on the outside who may have an interest.
I can see we clearly have a huge difference of what P2W is because I played in an era where if you wanted something you had to actually play the game and get it you could not buy anything to help you out there was no conveniences you either got the item by playing or you didn't get it at all.
Paying for items in the game is a modern concept and I certainly don't approve of it if the game is F2P fine they can have the cosmetics, but if they make it so you can get advantages or items by paying for them that is not ok by me.
I wouldn't say this is the biggest issue this game is having (the fact that you can get to max level in a day is imo), but downplaying it and acting like it isn't an issue isn't what I would call a solution.
I started playing MMOs quite a long time ago. I am 31. XD
I also never suggested you need to buy the best ones. My point is, supplies are not typically hard to come by and you really don't ever need the best ones to even get by.
Also, really good elixirs and potions are so often given out for events, and there are usually so many events that it's really not a problem.
Look, if this was an older MMO where it was seriously in depth and these things were actually very important, you might then have a point. But this is such an overly casual Korean MMO that it's really not that kind of game. Being able to buy elixirs in this game isn't going to give anyone enough of an advantage for you be this concerned with.
When I said collecting supplies, I wasn't talking strictly elixirs but anything that is close to or equal to. In other words, you don't have to get those elixirs specifically., and that is assuming you don't already have some, which you probably will.
I didn't count them saying it's fine. I said that 1/3 of people are not fine, while you said it was 50/50. Which is just wrong. You are the one being dishonest.
Yes, and only 1/3 of people who voted said no. I never said the people who said no, don't think it's a problem. What I said is, the people who said no .. you can't gauge how much they consider it a problem. I hope you do understand there are different levels when it comes to problems, it's not black and white. For example, having my arm cut off is a bigger problem than hitting my knee against a counter. Both are problems, but both are not as severe. That is what I meant, but it seems you misunderstood me.
No, in fact, you claimed it must be pay to win because "50%" (really 33%) said so. I would call that making it a big deal compared to the other side.
Yuo do realize you can't please everyone right? The same is true if there is no pay to win, there are people who like that. The poll on this page quite literally shows only about 1/3 of the community here on the forum conside it pay to win, and these are people who are already playing. It's going to be far less for those who decide not to play because of it.
The companies reputation sucks because of a lot of reasons, not just pay to win.
Their loot box practices, for example, have probably been an even bigger issue than their pay to win practices. They got rid of most of the pay to win in this game. Their goal doesn't have to be to please everyone who decides to throw a hissy fit over something so minor and as small as elixirs. They only need to do well enough that they are earning enough money to keep the game going and to make most players playing, happy.
There are more people saying not to remove it or they don't have an opinion, than there are people who are saying get rid of it. And that is 100% as well. I am beginning to suspect you don't really know how polls work. The reason I am grouping the "no opinion" people with those who want to keep it is that we are trying to gauge how many people see it as a problem as it currently is. As it stands right now, only 1/3 of people who have voted here see it as a problem. The other 2/3 do not.
And you would be wrong to think that. I just learned to move on. What the industry was like back in the day doesn't mean it's the same now. MMOs are not even the same compared to the way they were back in the day, so even trying to compare them is absurd.
For example, I can sit here and complain all day that back in my day we had to work for are levels and it was about the journey and not this endgame crap. But do you have any idea where that will get me today? The answer is nowhere because that isn't what the majority of players care about. That isn't what they want. I just have learned to accept that. Now that doesn't mean I will accept everything a company does. I already get on Nexon's case about a lot of crap. But this ... elixirs, complaining about this just comes off as petty.
Yep, I am aware it's a modern concept and I learned to adjust and not brood over it and act bitter. I just play the way I like to play and I let people play the way they like to play. I know, bizare concept isn't it?
Ok, I am going to be 100% frank with you. This game is not what you want it to be. Not even close and it never will be. If they decide to remove elixirs, great. But I don't think it would make any difference at the end of the day because this isn't that type of game.
You are pretty much trying to fix something that isn't actually broken, it's just there. It's like a nail in a piece of wood not doing anything, but just because it's there you want to try removing it even though it wouldn't make any difference at all. Fine ... whatever. Have fun wasting your time. XD