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Drop Rate + Cap + Random Weapon Drop = Frustrating
Maplestory 2 Rep: 530
edited 12:33PM October 9, 2018 in Dungeons
I can understand the drop rate making people run dungeons more than once or twice to gear up. I can even understand limiting the dungeon runs weekly to avoid people just burning through the content in a day and never playing again. However, given those first two the way epic weapon drops happen is lame. The epic drops are rare enough but to reward me with a weapon for a job I don't have? Come on guys... Sure I can sell it but it won't cover the cost of the weapon for my job...