Naos wrote: »
Anyone who has to pay out tons in merits to clear content is not going to be good enough to proceed through later content after it. So in fact they are losing more money the more they spend. For example: If you die 20 times on Fire Dragon and I die twice, you pay for 17 deaths and get less of a reward than I do( i get B rank, you C rank). If you want to grind out Fire Dragon for gear your IRL skills will still be lower than the rest of the group despite your gear score. This makes later raids even more expensive as they get harder and you will die more. So your spending goes up with each tier of content. A person who chain dies also does not contribute much to their respective group role, dragging the group down. Do this enough and you will make a name for yourself where other players won't want to group with you. It's like buying a 4K gear score account and then trying to PvP or raid. Your play skills will not match the gear you have and it will show badly.
The only one who benefits from this is Nexon as they are gaining money from selling merits to the player.
I'll be honest, the first 3 runs of fire dragon I merit raised until I learned the mechanics. But merits in CBT2 are free so its no loss to me. On release, I won't merit raise. However, it is tempting to do so when you are close to a clear and have run out of free rezzes. With late-game content, you need to know the fight and research it. Proper prep and a few throwaway runs will get most players set up for success.
I do not see how someone who pays for rezzes in a raid are going to dominate the game in any category. Skill and knowledge will always triumph there.
Midboss wrote: »
You could just get good, and not die, making revives pointless. xD
Unlimited wrote: »
The AFK Fishing/Music for EXP-gain where you have to pay money is another form of pay-to-win and money-grabbing that affects the progression system. You see, you people are so blind and hypocrite of this game that you are willing to defend even it's obvious flaws like a crusader. Do you think systems like that is acceptable? To you it is! To me it's ridiculous!
The reason hypocrisy is so prevalent and dominant in this forum and this community, is because nobody here is willing to question the flawed system and design of this game. Nobody but very few, and it makes us look bad if we do it. Because of this nature, such systems and design remains like it is an acceptable norm! This game is unbelievable here, other MMOs are not even like this, the community is willing to question something questionable about the game in order for the game to improve and make it a better experience for them!
SeekerScorpio wrote: »
Along with that, reading some of the responses above, if people put HALF of their energy complaining and playing the victim into NOT being poor, said people would not be on the forums saying something as idiotic as revives is p2w... or afk fishing.....
I swear, poor people butchered the term p2w. No one is "Winning" anything with these two bad examples. Old school World of Tanks WAS the epitomy of what p2w meant where you had access to tiers NO ONE ELSE did to be able to defeat other players no matter how dedicated the f2p was.
Basically, focus all that poor people whining, complaining, and laziness into getting a job or a better job and you wouldn't be thinking about how "unfair" trivial things are like.... revives....(lol) or just keep laughed at which you bring 100% upon yourselves (that's the part where y'all love to play the victim). Poor people complaints is top 3 worst kinds of echo chambers to be hearing and/or reading.
Unlimited wrote: »
If you can buy the same thing with money, the same thing as if you are to do it without, what is the point of doing them in the first place? Well, this is Pay-to-Progress, which is Pay-to-Win, it is the same thing! It makes progression in this game less meaningful, less rewarding, and less objective!
Ofcourse, they have to fund the game and Cosmetics alone will not do it, I understand that. But if the game is going to this level of Pay-to-Progress, it makes your progression-system to be full of holes. Nobody will put the effort in it if you can skip it with money. Nobody will even pay for it because the whole thing is meaningless anyway! Who will pay for something worthless like this progression-system that is Pay-to-Win?
I think we already agreed that Pay-to-Win does not work here in the West and the playerbase will not tolerate it? What are you doing now?
mmvii wrote: »
Lol it's true, I am already wondering what to use to level in those main quest exp gaps without auto music, when there is no free merits. I guess I'll have to taxi to tria and buy the music sheets or something and just play them til I get the 1 level.
I haven't used the merit revives so i am unsure how they work but from what people are saying it sounds like a soft p2w thing. Maybe Nexon will change it and the exp gain from auto music before release who knows.
DanDK wrote: »
Eh, all you have to do is grab a few Exploration Stars, World Quests and minigames on the way and the gap is as good as non-existent. Cap with a music sheet or two if necessary, progression is still a huge joke as in CBT1 (slightly better, still bad). Merets won't be necessary unless you will really be AFK levelling while you work/sleep.
Here's how the Meret revives work: After your ordinary safe revivals (free) and mesos revivals, you can now pay 20, 30, 40, 50 Merets to revive an unlimited number of times ever after. It caps at 50 Merets per revive. Using a Revive Voucher gives you a free revive and delays the price increase by one death.
What that means is money gives you literal godmode. If that isn't P2W, I have no idea what is.