Puppet Master... not like Francis from MS1 but someone like Sasori from Naruto. It would sort of be like beast tamer but you switch between puppets. You would be collecting different puppets around the world and you can equip a certain amount of puppets to your character to use. Or it would be like summoning a familiar of a monster but you can control it.
If it isn't possible to add second / third job-type upgrades to the current classes, as seems to be the case, I'd like to see a class or group of classes similar to the adventurers that do have the ability to do that. The more I think about it, the more the absence of the progression system from MS1 bothers little old me.
I'm sure the current system works fine and is as rewarding as the last. But we're all suckers for nostalgia, I would think
I would love to see the Beast Tamer class from the first MS come back, I loved that class. Even having completely original classes but a huge roster like the first MS would be amazing. Choices are always good.
Can we have an Animal class? Where an Animal is the character. The skills are that the Animal class isn't an animal at first but is a person. Their skills/weapon transforms them into animals that have a set of skills. Mixing and matching animals and their respective skills will be the build for the player to decide. Animals include Ducks, Hawks, Bears, Turtles, Wolf, and Kitten.
Please add Animal classes to your list. Also, each animal can be a different class to transform so the player doesn't have all those options of animals. They would have to make one at a time. Most Animals will become unqiue by the skills they have if you separate them by classes.
Weapons for animals classes are talismans that could be equipped by all the different Animal classes. Kittens, Wolf, Hawks Require DEX. Ducks, Bears, and Turtles require STR.
The clothes/armor equipements for Animals are just like any other class. Remember these are people who transform into animals. They are not really animals. They are just in the animal class that use talismans to transform.
apparently already replied But i'd also like to see more of like a melee hand/hand brawler that jumps on monsters or like is just a very active style brawler.
Comments
I always liked those type of class.
I'm sure the current system works fine and is as rewarding as the last. But we're all suckers for nostalgia, I would think
But I also think a Bard or Dancer class would be awesome, I really love music themes!
Mercedes from MS1.
ugh yes soul binder looks so cool T_T
other than that i would like a druid or beastmaster type of class.. i was gonna say warlock but not sure how that would fit into the ms theme
Please add Animal classes to your list. Also, each animal can be a different class to transform so the player doesn't have all those options of animals. They would have to make one at a time. Most Animals will become unqiue by the skills they have if you separate them by classes.
Weapons for animals classes are talismans that could be equipped by all the different Animal classes. Kittens, Wolf, Hawks Require DEX. Ducks, Bears, and Turtles require STR.
The clothes/armor equipements for Animals are just like any other class. Remember these are people who transform into animals. They are not really animals. They are just in the animal class that use talismans to transform.
Animals!
---Drakooon on mobile
but a glamorous bard like the one in aion that turns people into dancing penguins
not a boring bard